'Ghost in the Shell (2): Innocence': Nostalgia de la experiencia inmediata ('Ghost in the Shell (2): Innocence': Nostalgia of Immediate Experience)

Ibercampus (March 3, 2021)

8 Pages Posted: 21 Apr 2021

Date Written: 2011

Abstract

Spanish Abstract: De la conjunción de 'Neuromante' y de 'Blade Runner', con un toque de ́Matrix ́, surgen el manga y serie de películas de animación 'Ghost in the Shell'. El dilema de 'Ghost in the Shell (2): Innocence' versa sobre la identidad personal: si es replicable, si es imitable, si consiste en signos, ¿dónde está la esencia de la humanidad? Reconocemos y exploramos allí ciertas inquietudes postestructuralistas y postmodernistas.

English Abstract: The manga and anime series 'Ghost in the Shell' stems from the conjunction of 'Neuromancer' and 'Blade Runner', with a touch of 'The Matrix'. The dilemma in 'Ghost in the Shell (2): Innocence' is about personal identity: if it is replicable, if it is imitable, if it consists in signs, ¿where lies the essence of humanity? This paper recognizes here and explores some post-structuralist and postmodernist anxieties.

Note: Downloadable document is in Spanish.

Suggested Citation

Garcia Landa, Jose Angel, 'Ghost in the Shell (2): Innocence': Nostalgia de la experiencia inmediata ('Ghost in the Shell (2): Innocence': Nostalgia of Immediate Experience) (2011). Ibercampus (March 3, 2021), Available at SSRN: https://ssrn.com/abstract=3822928

Jose Angel Garcia Landa (Contact Author)

Universidad de Zaragoza ( email )

Gran Via 2
Zaragoza, 50005
Spain

HOME PAGE: http://www.garcialanda.net

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