Winner and Losers in Gamification? The Role of Gamification in Third Level Learning and Higher Order Processing

5 Pages Posted: 1 Apr 2015

See all articles by Mairead Brady

Mairead Brady

Trinity College Dublin - The University of Dublin; Trinity College Dublin - School of Business; University of Dublin - School of Business Studies

Ann Devitt

Trinity College (Dublin)

Markus Lamest

University of Dublin - Trinity College

S. Pearson

Pearson Education

Date Written: March 30, 2015

Abstract

A Marketing Plan Online Simulation Game was played as part of an Introduction to Marketing for a Business masters. Gamification is increasingly being used in both business and academic settings to support learning (Werbach, 2014; Simoes, Diaz and Vilez, 2013; Duvernet and Popp, 2014; Muntean, 2011). This paper presents preliminary finding from a study which explores the use of an online collaborative serious business game for student learning in a postgraduate introductory marketing module. This study found that there were many positive outcomes notably the increased engagement of students with theory and content and the development of higher order processing skills. The game also more accurately reflected the world of business and gave the students a sense of business practice and business team dynamics. The findings suggest that there are a variety of wins that students and lecturers get from this game but that the winner group did not necessarily learn the most. So the winners did not take all. The research shows that there was very valuable learning for the students who performed less well in the game but who focused more on the learning.

Keywords: Business simulations, Serious Games, Higher order learning, game based learning, blended learning, students and technology.

Suggested Citation

Brady, Mairead and Devitt, Ann and Lamest, Markus and Pearson, S., Winner and Losers in Gamification? The Role of Gamification in Third Level Learning and Higher Order Processing (March 30, 2015). Available at SSRN: https://ssrn.com/abstract=2587057 or http://dx.doi.org/10.2139/ssrn.2587057

Mairead Brady (Contact Author)

Trinity College Dublin - The University of Dublin ( email )

College green
Dublin 2
Ireland
+353-1-896 2705 (Phone)

HOME PAGE: http://www.tcd.ie/Business_Studies/research/faculty/bramai.php

Trinity College Dublin - School of Business ( email )

Belfield

HOME PAGE: http://www.tcd.ie/Business_Studies/research/faculty/bramai.php

University of Dublin - School of Business Studies ( email )

College green
Dublin 2
Ireland
+353-1-896 2705 (Phone)

HOME PAGE: http://www.tcd.ie/Business_Studies/research/faculty/bramai.php

Ann Devitt

Trinity College (Dublin) ( email )

2-3 College Green
Dublin, Leinster D2
Ireland

Markus Lamest

University of Dublin - Trinity College ( email )

2-3 College Green
Dublin, D2
Ireland

S. Pearson

Pearson Education ( email )

United States

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