Information Aggregation and Transmission in Network Games
35 Pages Posted: 6 Oct 2017 Last revised: 20 Oct 2022
Date Written: October 17, 2022
Abstract
Observing the increasingly important roles played by the creation and transmission of information and tacit knowledge, we construct an information-network model incorporating both information transmitters and information aggregators. Given information-processing roles in aggregation or transmission, we establish various general properties concerning the existence of a network equilibrium, its optimality and the patterns of equilibrium and optimal configuration. We then allow for endogenous choice of the information-processing roles. We prove the existence and show that, with sufficiently small link maintenance costs, the monocentric network with one aggregator connecting to all other agents as transmitters on a tree graph is the unique configuration. In general, a rich array of equilibrium configurations may emerge, including core-star, star-with-satellites and cycles. We further characterize an information-processing chain network with all information aggregators and transmitters linked along a chain and compute numerically the ranges of transmission decays and link costs within which a network equilibrium arises.
Keywords: Information transmission and aggregation, equilibrium and optimal networks, information-processing chain
JEL Classification: D20, C71
Suggested Citation: Suggested Citation