Fuzzy Based Deep Belief Network for Activity Recognition
6 Pages Posted: 8 Aug 2019 Last revised: 21 Aug 2019
Date Written: August 7, 2019
Abstract
In the automated machinery world, human-computer interaction plays a major role, in which human actions or activities are major key components for a better performance. Hence, activity recognition becomes an active research area, where a lot of algorithms and methods were evolved quickly. Still there is lot of challenges like view occlusions, clothing and speed of action sequence. This paper proposes a novel classifier with skeleton features, to recognize human activities. This work integrates fuzzy with Dragon Deep Belief Network in order to improve the accuracy in complex activities. From the given input videos, initially key frames are selected to extract sufficient features for classification using SSIM (Structure Similarity Measure) then Scale Invariant Feature Transform (SIFT) has been applied to selected Spatial Invariant features and Spatio-Temporal interest points has also extracted to retain temporal features. Finally, combined spatial and temporal features are used for training and testing the classifier. For implementation, input videos are chosen from two common datasets, namely KTH, Weizienam. Detailed performance analyses were done with various actions like walking, running and boxing. The proposed work improves the performance in accuracy better with the maximum range up to 1.
Keywords: Activity Recognition, Skeleton Features, SIFT, STI
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