Copyright Issues in Digital Society: Sports Video Games

7 Pages Posted: 10 May 2022

See all articles by Daniil Shmatkov

Daniil Shmatkov

Scientific and Research Institute of Providing Legal Framework for the Innovative Development of National Academy of Law Sciences of Ukraine

Date Written: September 2021

Abstract

This article addresses application of copyright protection to sports video games, discusses relevant important issues, and is aimed at disclosing intellectual property approaches applicable to the various elements of that entertainment and sports technology. The main focus is put on issues such as copyrightable subject matter in sports, proprietary rights in sports video games, national approaches to copyright laws, complex issues of vesting copyright, and relationships between creators and users of video games. Particular attention is paid to protecting the athletes moves that appear in video games and elaboration of the copyright issues in Ukraine. It is suggested that categorized copyright protection is an adequate and flexible approach to sports video games as an independent and significant genre containing various copyrightable objects.

Keywords: Copyright, video games, digital society, intellectual property, e-sports, streaming video games

JEL Classification: L82, O34

Suggested Citation

Shmatkov, Daniil, Copyright Issues in Digital Society: Sports Video Games (September 2021). Available at SSRN: https://ssrn.com/abstract=4103572 or http://dx.doi.org/10.2139/ssrn.4103572

Daniil Shmatkov (Contact Author)

Scientific and Research Institute of Providing Legal Framework for the Innovative Development of National Academy of Law Sciences of Ukraine ( email )

street Chernyshevskaya, 80
Kharkiv, 61002
Ukraine

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