On the Role of Chance Moves and Information in Two-Person Games

CentER Discussion Paper No. 2003-100

Posted: 16 Jun 2004

See all articles by Marcel Dreef

Marcel Dreef

affiliation not provided to SSRN

Peter Borm

Tilburg University - Center for Economic Research (CentER); Tilburg University - Department of Econometrics & Operations Research

Date Written: 2003

Abstract

The value of information has been the subject of many studies in a strategic context. The central question in these studies is how valuable the information hidden in the chance moves of a game is for one or more of the players. Generally speaking, only the extra possibilities that are beneficial for the players have been considered so far. In this note we study the value of information for a special class of two-person games.For these games we also investigate how badly the players can do, both with and without knowing the result of the chance move. In this way one can determine to what extent the players are restricted in their possibilities by the fact that some information is hidden in the chance moves of the games. This allows for a comparison of the influence of the chance move to the control that the players have over the game result.

Keywords: Games with almost perfect information, value of information, player control

JEL Classification: C72, D82

Suggested Citation

Dreef, Marcel and Borm, Peter E. M., On the Role of Chance Moves and Information in Two-Person Games (2003). CentER Discussion Paper No. 2003-100, Available at SSRN: https://ssrn.com/abstract=556591

Marcel Dreef (Contact Author)

affiliation not provided to SSRN

No Address Available

Peter E. M. Borm

Tilburg University - Center for Economic Research (CentER) ( email )

P.O. Box 90153
Tilburg, 5000 LE
Netherlands

Tilburg University - Department of Econometrics & Operations Research

Tilburg, 5000 LE
Netherlands

Do you have negative results from your research you’d like to share?

Paper statistics

Abstract Views
448
PlumX Metrics