Effects of Real-Money Trading on Mmog Demand: A Network Externality Based Explanation

24 Pages Posted: 11 Nov 2006

Date Written: November 4, 2006

Abstract

This paper is a theoretical exploration on the connection between real-money trading (RMT) and the demand of massively multi-players online game (MMOG). For network externality inherent in MMOG, demand function of the game has not normal downward-sloping shape. That gives the RMT more critical role in achieving a commercial success of a game. By simulated data from software Mathematica, the effects of changes in game-related variables are identified. The game with environment inducing more lively RMT could have more chance to hit critical mass. We also review the welfare effects of RMT. Contrary to the common belief, RMT could bring about Pareto-improving results at social level. In the strict economic sense, there is no welfare reducing consequence in RMT activities.

Keywords: real-money trading, massively multi-players online game, network externality, critical mass

JEL Classification: D11, D21, L21, Z19

Suggested Citation

Huhh, Jun-Sok, Effects of Real-Money Trading on Mmog Demand: A Network Externality Based Explanation (November 4, 2006). Available at SSRN: https://ssrn.com/abstract=943368 or http://dx.doi.org/10.2139/ssrn.943368

Jun-Sok Huhh (Contact Author)

KISDI ( email )

JuAm-Dong 1-1
Gwacheon, GyeongGi-Do 427-710
Korea, Republic of (South Korea)

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